


Lunge is a powerful ability- it does 40% bonus damage compared to Grave Robber's other ability, 'Thrown Dagger'. Dancing teams are incredibly shuffle resilient they don't really care if they're surprised or shuffled. The go-to ability to abuse is usually 'Lunge' (Grave Robber). I recommend not using the Leper when you know you're going to be shuffled around, like when you're in pitch black darkness, or against particular bosses.ĭancing refers to a team composition that abuses movement abilities. The Leper, unfortunately, does not have any abilities at all to use when he is out of position (he is the only one like this). There is a list of these abilities in the next section. Abilities like Holy Lance that also move your character's positions are useful in general for creating shuffle-resilient teams. Holy Lance also has the added benefit of moving the Crusader forward by 1. Same idea it's good to have Holy Lance on your Crusaders, so that if they end up out of position, it won't be as much of an issue. Even though Blindfire is sub-optimal most of the time compared to her main attack, 'Sniper Shot', it'll come in handy in those situations. That's why you should give her the skill ' Blindfire'. The Arbalest greatly prefers to be in the back, in positions 3 or 4 if she is forcefully moved to the front, then she becomes useless and you would have to waste a turn moving her.

This can largely be accomplished by equipping your heroes with abilities they wouldn't normally use, just in case. Part of constructing a good team involves making sure that your party can still function even when someone is out of position. You may have had trouble in the past when your team is forced out of its regular position, like when your party is surprised.
